Antivirus was a first person shooter with randomly generated levels. I worked as both a lead programmer and a weapon/combat designer during the project.
Obliterator is a project I worked on in my VR class. The intent of the project was to make something that could serve as a prototype for a collab class.
Station Defense was the second project I pitched in my Prototype course. The idea was to remake the multiplayer mode, Precinct Assault, from Future Cop LAPD.