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This game was pitched during my rapid development course by my friend Mike Schwedler and myself. We were tasked with coming up with a game that could assist children with cerebral palsy using Augmented Reality and equipment developed by Samsung. The initial design called for the use of Samsung Gear and a set of projectors that would project QR codes onto the floor and walls, and Microsoft Kinects to detect player location and actions.

The game was chosen to become an ongoing collaborative class at Academy of Art University.

Yaarrrr! Click me to visit Adventure Bay!