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This game was pitched during my rapid development course by my friend Mike Schwedler and myself. We were tasked with coming up with a game that could assist children with cerebral palsy using Augmented Reality and equipment developed by Samsung. The initial design called for the use of Samsung Gear and a set of projectors that would project QR codes onto the floor and walls, and Microsoft Kinects to detect player location and actions.

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The game was chosen to become an ongoing collaborative class at Academy of Art University.

Yaarrrr! Click me to visit Adventure Bay!

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